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TOPIC: NHL 10 -- v1.02
#379
jerrrrrry (User)
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Gender: Male fcbk Location: Wheeling, WV Birthdate: 1986-06-19
NHL 10 -- v1.02 4 Months, 2 Weeks ago Karma: 0  
insideblog.easports.com/archive/2009/10/...-update-details.aspx

Here are the changes for V 1.02:

-Goalie and shot tuning to reduce exploit goals.
-Increased frequency of interference calls.
-Increased chance of CPU fight if user instigates aggression post-whistle (offline only)
-Tuning to teamplay ratings (Be A Pro, EASHL & ranked OTP)
-Acceleration and puck control tuning (EASHL & ranked OTP). The puck carrier will now have slightly less agility and acceleration than other players and will lose the puck a bit more easily.
-Increase poke check effectiveness (EASHL & ranked OTP)
-Slight decrease skating speed when stick lifting (EASHL & ranked OTP)
-Increased chance of unsportsmanlike conduct penalty for fight instigation while the clock is running (online only)
 
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#380
TheFandangler (User)
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Re:NHL 10 -- v1.02 4 Months, 2 Weeks ago Karma: 0  
That's all fucking shit. They're insisting on ruining this game for the joke assholes that can't play it and bitch on the EA boards.
 
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#381
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Re:NHL 10 -- v1.02 4 Months, 2 Weeks ago Karma: 0  
i disagree. the game has been ruined by incessant cheesing again.

you repeatedly see players making plays and scoring that would never occur in a real hockey game. maybe once or twice these things could happen, but not over and over for the entire length of every game.

they are just doing the best they can to remove situations that you cant even defend against. its partly their own damn fault for putting the boosts in to begin with.


TheFandangler wrote:
That's all fucking shit. They're insisting on ruining this game for the joke assholes that can't play it and bitch on the EA boards.
 
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#386
myyrdin (User)
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Re:NHL 10 -- v1.02 4 Months, 1 Week ago Karma: 2  
I agree with Tourist. If you score with the same shot over and over or someone scores on you that way, it is a much bigger game killer.
My thoughts are scoring is too low for people who play the game like it's hockey. For cheesers it's been working just fine. I would have liked to see them do something to increase scoring a bit without allowing cheese but I guess it's just a fact of humans + programs. If you write a program, someone will figure out the patterns and wreck your program. This has been the primary reason that humans have beaten computers at chess for so long. The machine simply cannot be as creative as a human so it's limitations (i.e. patterns) will eventually be recognized and exploited.
 
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#387
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Re:NHL 10 -- v1.02 4 Months, 1 Week ago Karma: 0  
thats actually an interesting topic you brought up, about computers recognizing patterns. ive had some thoughts on this for a while, and your post prompted me to post something to the nhl forums:

forum.ea.com/eaforum/posts/list/331290.page


//flame suit on
 
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